Even super technical death metal I can usually finish in an hour or so. The main thing is using Alt to do cuts, and then Ctrl-Alt to slide the audio within the event/region. The method I use is called slip editing.Ĭubase Slip Editing Method - Ultimate Metal Forum With editing real audio, I do metal, so literally cutting every drum hit. Maybe the link changed but I can't find it. Steinbergusers used to have some great videos, but they are all gone now. dedicate a day and do like a simple cover song or something). And do it in a non-creative environment (ie. So I find it useful to pick one and run with it and then spend some time to really learn it. But my brain can't really handle more than one. Reaper I like because it is very lightweight and the licensing is awesome! The editing is very good as well.Įach DAW all depends on your workflow. Another one I think taking a look at is Reaper. Personally I have used Pro Tools and Studio One LE of the DAW's you mentioned. ![]() Has anybody been there in same situation? What are you thoughts? Did you switch daw? Don't have much money to spend, and I rather spend it somewhere else than buying new daw. I'm wondering should I buy Pro tools 10, or Presonus studio one or just stick with Cubase. CPU performance and the audio editing (or could somebody point me to some good cubase audio editing tutorials, that deal with editing real instruments) are things that annoy me quite a lot. So I'm not really happy with Cubase right now, although I know it best from these three. ![]() What I was really impressed with was the rendering capabilities that it had. I didn't find the audio editing as intuitive as in pro tools, but better than in cubase. It seemed to be like a merge between pro tools and cubase. Somebody suggest me to test out Presonus studio one ver 2, which I did. General timing fixing) so much more faster with so little experience with Pro Tools was quite interesting. But just the experience of being able to do the audio editing (cutting and slicing drums, bass, vocals, etc. Of course there we're things in pro tools, that I didn't like. Which is odd because I have used Cubase for several years now. Working with it just for few days I was doing audio editing much faster than I ever did with Cubase. So I had chance to test pro tools at work. Doesn't have as good rendering capabilities for plugins and VI's as Presonus Studio one. The plugin restriction to 8 plugins per channel (of which two of them post plugins). I ike presonus studio One's of not having seperate window for browsing files. Also lack of tab to transients command is annoying. Although they should be capable of doing similiar things? The hitpoints detection doesn't seem to be as accurate as in Pro Tools. Audio editing not as intuitive as in pro tools. Bad cpu performance at Mac Osx (compared to windows) Here are the things that annoy me with cubase: Bad musicans, heh heh), sketching out own demos with virtual instruments, plus I do electronic music (four to the floor type of) Recently I got bit frustrated regarding the performance of cubase (version six that is), which got me into thinking of chancing DAW's. I use Cubase to mix my own bands music (involves loads of audio editing. I'm using Macbook pro with i5 processor and I've got 8 gigs of ram. ![]() I have used Cubase for past three or four years (logic pro before that). So I'm hobbyist at music recording/making world. I just bit stuck with my thinking regarding this situation, so I thought if you guys could chip in with you're thoughts. This is another "I'm thinking of chancing my daw" -thread, which there are millions already, and I'm sorry for that.
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